Ryujinx/src/Ryujinx.HLE/HOS/Services/Audio/HardwareOpusDecoderManager/DecoderCommon.cs

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2.9 KiB
C#
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using Concentus;
using Concentus.Enums;
using Concentus.Structs;
using Ryujinx.HLE.HOS.Services.Audio.Types;
using System;
using System.Runtime.CompilerServices;
namespace Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager
{
static class DecoderCommon
{
private static ResultCode GetPacketNumSamples(this IDecoder decoder, out int numSamples, byte[] packet)
{
int result = OpusPacketInfo.GetNumSamples(packet, 0, packet.Length, decoder.SampleRate);
numSamples = result;
if (result == OpusError.OPUS_INVALID_PACKET)
{
return ResultCode.OpusInvalidInput;
}
else if (result == OpusError.OPUS_BAD_ARG)
{
return ResultCode.OpusInvalidInput;
}
return ResultCode.Success;
}
public static ResultCode DecodeInterleaved(
this IDecoder decoder,
bool reset,
ReadOnlySpan<byte> input,
out short[] outPcmData,
ulong outputSize,
out uint outConsumed,
out int outSamples)
{
outPcmData = null;
outConsumed = 0;
outSamples = 0;
int streamSize = input.Length;
if (streamSize < Unsafe.SizeOf<OpusPacketHeader>())
{
return ResultCode.OpusInvalidInput;
}
OpusPacketHeader header = OpusPacketHeader.FromSpan(input);
int headerSize = Unsafe.SizeOf<OpusPacketHeader>();
uint totalSize = header.length + (uint)headerSize;
if (totalSize > streamSize)
{
return ResultCode.OpusInvalidInput;
}
byte[] opusData = input.Slice(headerSize, (int)header.length).ToArray();
ResultCode result = decoder.GetPacketNumSamples(out int numSamples, opusData);
if (result == ResultCode.Success)
{
if ((uint)numSamples * (uint)decoder.ChannelsCount * sizeof(short) > outputSize)
{
return ResultCode.OpusInvalidInput;
}
outPcmData = new short[numSamples * decoder.ChannelsCount];
if (reset)
{
decoder.ResetState();
}
try
{
outSamples = decoder.Decode(opusData, 0, opusData.Length, outPcmData, 0, outPcmData.Length / decoder.ChannelsCount);
outConsumed = totalSize;
}
catch (OpusException)
{
// TODO: as OpusException doesn't provide us the exact error code, this is kind of inaccurate in some cases...
return ResultCode.OpusInvalidInput;
}
}
return ResultCode.Success;
}
}
[Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
2023-07-16 19:31:14 +02:00
}