490 lines
15 KiB
C#
490 lines
15 KiB
C#
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using Ryujinx.Common.Logging;
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using Ryujinx.Memory;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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namespace Ryujinx.HLE.Debugger.Gdb
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{
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class GdbCommands
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{
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const int GdbRegisterCount64 = 68;
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const int GdbRegisterCount32 = 66;
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public readonly Debugger Debugger;
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private readonly TcpListener _listenerSocket;
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private readonly Socket _clientSocket;
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private readonly NetworkStream _readStream;
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private readonly NetworkStream _writeStream;
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public GdbCommands(TcpListener listenerSocket, Socket clientSocket, NetworkStream readStream,
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NetworkStream writeStream, Debugger debugger)
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{
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_listenerSocket = listenerSocket;
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_clientSocket = clientSocket;
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_readStream = readStream;
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_writeStream = writeStream;
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Debugger = debugger;
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}
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public void Reply(string cmd)
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{
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Logger.Debug?.Print(LogClass.GdbStub, $"Reply: {cmd}");
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_writeStream.Write(Encoding.ASCII.GetBytes($"${cmd}#{Helpers.CalculateChecksum(cmd):x2}"));
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}
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public void ReplyOK() => Reply("OK");
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public void ReplyError() => Reply("E01");
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internal void CommandQuery()
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{
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// GDB is performing initial contact. Stop everything.
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Debugger.DebugProcess.DebugStop();
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Debugger.GThread = Debugger.CThread = Debugger.DebugProcess.GetThreadUids().First();
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Reply($"T05thread:{Debugger.CThread:x};");
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}
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internal void CommandInterrupt()
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{
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// GDB is requesting an interrupt. Stop everything.
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Debugger.DebugProcess.DebugStop();
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if (Debugger.GThread == null || Debugger.GetThreads().All(x => x.ThreadUid != Debugger.GThread.Value))
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{
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Debugger.GThread = Debugger.CThread = Debugger.DebugProcess.GetThreadUids().First();
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}
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Reply($"T02thread:{Debugger.GThread:x};");
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}
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internal void CommandContinue(ulong? newPc)
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{
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if (newPc.HasValue)
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{
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if (Debugger.CThread == null)
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{
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ReplyError();
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return;
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}
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Debugger.DebugProcess.GetThread(Debugger.CThread.Value).Context.DebugPc = newPc.Value;
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}
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Debugger.DebugProcess.DebugContinue();
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}
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internal void CommandDetach()
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{
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Debugger.BreakpointManager.ClearAll();
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CommandContinue(null);
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}
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internal void CommandReadRegisters()
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{
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if (Debugger.GThread == null)
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{
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ReplyError();
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return;
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}
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var ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
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string registers = "";
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if (Debugger.IsProcessAarch32)
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{
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for (int i = 0; i < GdbRegisterCount32; i++)
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{
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registers += GdbRegisters.Read32(ctx, i);
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}
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}
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else
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{
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for (int i = 0; i < GdbRegisterCount64; i++)
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{
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registers += GdbRegisters.Read64(ctx, i);
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}
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}
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Reply(registers);
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}
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internal void CommandWriteRegisters(StringStream ss)
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{
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if (Debugger.GThread == null)
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{
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ReplyError();
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return;
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}
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var ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
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if (Debugger.IsProcessAarch32)
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{
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for (int i = 0; i < GdbRegisterCount32; i++)
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{
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if (!GdbRegisters.Write32(ctx, i, ss))
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{
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ReplyError();
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return;
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}
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}
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}
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else
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{
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for (int i = 0; i < GdbRegisterCount64; i++)
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{
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if (!GdbRegisters.Write64(ctx, i, ss))
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{
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ReplyError();
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return;
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}
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}
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}
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if (ss.IsEmpty())
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{
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ReplyOK();
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}
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else
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{
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ReplyError();
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}
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}
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internal void CommandSetThread(char op, ulong? threadId)
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{
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if (threadId is 0 or null)
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{
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var threads = Debugger.GetThreads();
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if (threads.Length == 0)
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{
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ReplyError();
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return;
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}
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threadId = threads.First().ThreadUid;
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}
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if (Debugger.DebugProcess.GetThread(threadId.Value) == null)
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{
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ReplyError();
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return;
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}
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switch (op)
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{
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case 'c':
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Debugger.CThread = threadId;
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ReplyOK();
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return;
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case 'g':
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Debugger.GThread = threadId;
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ReplyOK();
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return;
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default:
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ReplyError();
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return;
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}
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}
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internal void CommandReadMemory(ulong addr, ulong len)
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{
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try
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{
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var data = new byte[len];
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Debugger.DebugProcess.CpuMemory.Read(addr, data);
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Reply(Helpers.ToHex(data));
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}
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catch (InvalidMemoryRegionException)
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{
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// InvalidAccessHandler will show an error message, we log it again to tell user the error is from GDB (which can be ignored)
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// TODO: Do not let InvalidAccessHandler show the error message
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Logger.Notice.Print(LogClass.GdbStub, $"GDB failed to read memory at 0x{addr:X16}");
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ReplyError();
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}
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}
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internal void CommandWriteMemory(ulong addr, ulong len, StringStream ss)
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{
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try
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{
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var data = new byte[len];
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for (ulong i = 0; i < len; i++)
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{
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data[i] = (byte)ss.ReadLengthAsHex(2);
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}
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Debugger.DebugProcess.CpuMemory.Write(addr, data);
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Debugger.DebugProcess.InvalidateCacheRegion(addr, len);
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ReplyOK();
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}
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catch (InvalidMemoryRegionException)
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{
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ReplyError();
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}
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}
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internal void CommandReadRegister(int gdbRegId)
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{
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if (Debugger.GThread == null)
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{
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ReplyError();
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return;
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}
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var ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
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string result;
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if (Debugger.IsProcessAarch32)
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{
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result = GdbRegisters.Read32(ctx, gdbRegId);
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if (result != null)
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{
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Reply(result);
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}
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else
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{
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ReplyError();
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}
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}
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else
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{
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result = GdbRegisters.Read64(ctx, gdbRegId);
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if (result != null)
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{
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Reply(result);
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}
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else
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{
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ReplyError();
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}
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}
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}
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internal void CommandWriteRegister(int gdbRegId, StringStream ss)
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{
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if (Debugger.GThread == null)
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{
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ReplyError();
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return;
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}
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var ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
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if (Debugger.IsProcessAarch32)
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{
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if (GdbRegisters.Write32(ctx, gdbRegId, ss) && ss.IsEmpty())
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{
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ReplyOK();
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}
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else
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{
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ReplyError();
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}
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}
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else
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{
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if (GdbRegisters.Write64(ctx, gdbRegId, ss) && ss.IsEmpty())
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{
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ReplyOK();
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}
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else
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{
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ReplyError();
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}
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}
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}
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internal void CommandStep(ulong? newPc)
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{
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if (Debugger.CThread == null)
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{
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ReplyError();
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return;
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}
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var thread = Debugger.DebugProcess.GetThread(Debugger.CThread.Value);
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if (newPc.HasValue)
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{
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thread.Context.DebugPc = newPc.Value;
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}
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if (!Debugger.DebugProcess.DebugStep(thread))
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{
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ReplyError();
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}
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else
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{
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Debugger.GThread = Debugger.CThread = thread.ThreadUid;
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Reply($"T05thread:{thread.ThreadUid:x};");
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}
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}
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internal void CommandIsAlive(ulong? threadId)
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{
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if (Debugger.GetThreads().Any(x => x.ThreadUid == threadId))
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{
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ReplyOK();
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}
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else
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{
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Reply("E00");
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}
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}
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enum VContAction
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{
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None,
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Continue,
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Stop,
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Step
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}
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record VContPendingAction(VContAction Action, ushort? Signal = null);
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internal void HandleVContCommand(StringStream ss)
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{
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string[] rawActions = ss.ReadRemaining().Split(';', StringSplitOptions.RemoveEmptyEntries);
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var threadActionMap = new Dictionary<ulong, VContPendingAction>();
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foreach (var thread in Debugger.GetThreads())
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{
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threadActionMap[thread.ThreadUid] = new VContPendingAction(VContAction.None);
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}
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VContAction defaultAction = VContAction.None;
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// For each inferior thread, the *leftmost* action with a matching thread-id is applied.
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for (int i = rawActions.Length - 1; i >= 0; i--)
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{
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var rawAction = rawActions[i];
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var stream = new StringStream(rawAction);
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char cmd = stream.ReadChar();
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VContAction action = cmd switch
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{
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'c' or 'C' => VContAction.Continue,
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's' or 'S' => VContAction.Step,
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't' => VContAction.Stop,
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_ => VContAction.None
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};
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// Note: We don't support signals yet.
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ushort? signal = null;
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if (cmd is 'C' or 'S')
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{
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signal = (ushort)stream.ReadLengthAsHex(2);
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}
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ulong? threadId = null;
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if (stream.ConsumePrefix(":"))
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{
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threadId = stream.ReadRemainingAsThreadUid();
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}
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if (threadId.HasValue)
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{
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if (threadActionMap.ContainsKey(threadId.Value))
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{
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threadActionMap[threadId.Value] = new VContPendingAction(action, signal);
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}
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}
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else
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{
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foreach (var row in threadActionMap.ToList())
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{
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threadActionMap[row.Key] = new VContPendingAction(action, signal);
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}
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if (action == VContAction.Continue)
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{
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defaultAction = action;
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}
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else
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{
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Logger.Warning?.Print(LogClass.GdbStub,
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$"Received vCont command with unsupported default action: {rawAction}");
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}
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}
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}
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bool hasError = false;
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foreach (var (threadUid, action) in threadActionMap)
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{
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if (action.Action == VContAction.Step)
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{
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var thread = Debugger.DebugProcess.GetThread(threadUid);
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if (!Debugger.DebugProcess.DebugStep(thread))
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{
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hasError = true;
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}
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}
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}
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// If we receive "vCont;c", just continue the process.
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// If we receive something like "vCont;c:2e;c:2f" (IDA Pro will send commands like this), continue these threads.
|
||
|
|
// For "vCont;s:2f;c", `DebugProcess.DebugStep()` will continue and suspend other threads if needed, so we don't do anything here.
|
||
|
|
if (threadActionMap.Values.All(a => a.Action == VContAction.Continue))
|
||
|
|
{
|
||
|
|
Debugger.DebugProcess.DebugContinue();
|
||
|
|
}
|
||
|
|
else if (defaultAction == VContAction.None)
|
||
|
|
{
|
||
|
|
foreach (var (threadUid, action) in threadActionMap)
|
||
|
|
{
|
||
|
|
if (action.Action == VContAction.Continue)
|
||
|
|
{
|
||
|
|
Debugger.DebugProcess.DebugContinue(Debugger.DebugProcess.GetThread(threadUid));
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
if (hasError)
|
||
|
|
{
|
||
|
|
ReplyError();
|
||
|
|
}
|
||
|
|
else
|
||
|
|
{
|
||
|
|
ReplyOK();
|
||
|
|
}
|
||
|
|
|
||
|
|
foreach (var (threadUid, action) in threadActionMap)
|
||
|
|
{
|
||
|
|
if (action.Action == VContAction.Step)
|
||
|
|
{
|
||
|
|
Debugger.GThread = Debugger.CThread = threadUid;
|
||
|
|
Reply($"T05thread:{threadUid:x};");
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
internal void HandleQRcmdCommand(string hexCommand)
|
||
|
|
{
|
||
|
|
try
|
||
|
|
{
|
||
|
|
string command = Helpers.FromHex(hexCommand);
|
||
|
|
Logger.Debug?.Print(LogClass.GdbStub, $"Received Rcmd: {command}");
|
||
|
|
|
||
|
|
string response = command.Trim().ToLowerInvariant() switch
|
||
|
|
{
|
||
|
|
"help" => "backtrace\nbt\nregisters\nreg\nget info\nminidump\n",
|
||
|
|
"get info" => Debugger.GetProcessInfo(),
|
||
|
|
"backtrace" or "bt" => Debugger.GetStackTrace(),
|
||
|
|
"registers" or "reg" => Debugger.GetRegisters(),
|
||
|
|
"minidump" => Debugger.GetMinidump(),
|
||
|
|
_ => $"Unknown command: {command}\n"
|
||
|
|
};
|
||
|
|
|
||
|
|
Reply(Helpers.ToHex(response));
|
||
|
|
}
|
||
|
|
catch (Exception e)
|
||
|
|
{
|
||
|
|
Logger.Error?.Print(LogClass.GdbStub, $"Error processing Rcmd: {e.Message}");
|
||
|
|
ReplyError();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|