Ryujinx/src/Ryujinx.Graphics.Shader/Decoders/DecodedFunction.cs

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using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.Decoders
{
class DecodedFunction
{
private readonly HashSet<DecodedFunction> _callers;
public bool IsCompilerGenerated => Type != FunctionType.User;
public FunctionType Type { get; set; }
public int Id { get; set; }
public ulong Address { get; }
public Block[] Blocks { get; private set; }
public DecodedFunction(ulong address)
{
Address = address;
_callers = new HashSet<DecodedFunction>();
Type = FunctionType.User;
Id = -1;
}
public void SetBlocks(Block[] blocks)
{
if (Blocks != null)
{
throw new InvalidOperationException("Blocks have already been set.");
}
Blocks = blocks;
}
public void AddCaller(DecodedFunction caller)
{
_callers.Add(caller);
}
public void RemoveCaller(DecodedFunction caller)
{
if (_callers.Remove(caller) && _callers.Count == 0)
{
Type = FunctionType.Unused;
}
}
}
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) * dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
2023-06-28 08:59:13 +02:00
}