- log a more clear error message as to what 2002-4604 means for the user - and return the result from the FileSystemProxy IStorage to pass the invalid data handling to the game instead of stopping emulation there and then. - this may be changed. i'm pretty sure this error is only thrown when you actually have integrity checking enabled in settings, so maybe it crashing with a friendler message is more desired than potentially continuing execution. we will see |
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|---|---|---|
| .. | ||
| FileSystemProxyHelper.cs | ||
| IDirectory.cs | ||
| IFile.cs | ||
| IFileSystem.cs | ||
| IStorage.cs | ||
| LazyFile.cs | ||