* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines |
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|---|---|---|
| .. | ||
| AudioOut | ||
| AudioRenderer | ||
| AudErr.cs | ||
| AudioRendererParameter.cs | ||
| IAudioDevice.cs | ||
| IAudioOutManager.cs | ||
| IAudioRendererManager.cs | ||
| SampleFormat.cs | ||