Ryujinx/src/Ryujinx.Graphics.Shader/StructuredIr
gdkchan 3b375525fb
Force reciprocal operation with value biased by constant to be precise on macOS (#5110)
* Force operations to be precise in some cases on SPIR-V

* Make it a bit more strict, add comments

* Shader cache version bump
2023-05-26 15:19:37 -03:00
..
AstAssignment.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
AstBlock.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
AstBlockType.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
AstBlockVisitor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
AstComment.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
AstHelper.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
AstNode.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
AstOperand.cs Replace constant buffer access on shader with new Load instruction (#4646) 2023-05-20 16:19:26 -03:00
AstOperation.cs Force reciprocal operation with value biased by constant to be precise on macOS (#5110) 2023-05-26 15:19:37 -03:00
AstOptimizer.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
AstTextureOperation.cs Force reciprocal operation with value biased by constant to be precise on macOS (#5110) 2023-05-26 15:19:37 -03:00
BufferDefinition.cs Replace constant buffer access on shader with new Load instruction (#4646) 2023-05-20 16:19:26 -03:00
BufferLayout.cs Replace constant buffer access on shader with new Load instruction (#4646) 2023-05-20 16:19:26 -03:00
GotoElimination.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GotoStatement.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
HelperFunctionsMask.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
IAstNode.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
InstructionInfo.cs Generate scaling helper functions on IR (#4714) 2023-05-25 17:46:58 -03:00
IoDefinition.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
OperandInfo.cs Replace constant buffer access on shader with new Load instruction (#4646) 2023-05-20 16:19:26 -03:00
PhiFunctions.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderProperties.cs Replace constant buffer access on shader with new Load instruction (#4646) 2023-05-20 16:19:26 -03:00
StructuredFunction.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
StructuredProgram.cs Force reciprocal operation with value biased by constant to be precise on macOS (#5110) 2023-05-26 15:19:37 -03:00
StructuredProgramContext.cs Force reciprocal operation with value biased by constant to be precise on macOS (#5110) 2023-05-26 15:19:37 -03:00
StructuredProgramInfo.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
StructureType.cs Replace constant buffer access on shader with new Load instruction (#4646) 2023-05-20 16:19:26 -03:00