* implement basic frame time stats * added game frame time * made performancestatictics class non-static * report average framerate instead of current framerate |
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|---|---|---|
| .. | ||
| GbpBuffer.cs | ||
| IApplicationDisplayService.cs | ||
| IHOSBinderDriver.cs | ||
| IManagerDisplayService.cs | ||
| ISystemDisplayService.cs | ||
| NvFlinger.cs | ||
| Parcel.cs | ||
| ServiceVi.cs | ||