* Add support for bindless textures from shader input (vertex buffer) * Shader cache version bump * Format whitespace * Remove cache entries on pool removal, disable for OpenGL * PR feedback |
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|---|---|---|
| .. | ||
| Glsl | ||
| Spirv | ||
| CodeGenParameters.cs | ||
* Add support for bindless textures from shader input (vertex buffer) * Shader cache version bump * Format whitespace * Remove cache entries on pool removal, disable for OpenGL * PR feedback |
||
|---|---|---|
| .. | ||
| Glsl | ||
| Spirv | ||
| CodeGenParameters.cs | ||