* ava: Fix exit dialog while guest is running. There is currently an issue while a game runs, the content dialog creation method check if `IsGameRunning` is true to show the popup. But the condition here is wrong (`window` is null) so it throw a NullException silently in `Dispatcher.UIThread`. This is now fixed by using the right casting. * improve condition * Fix spacing |
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| Applet | ||
| Controls | ||
| Helpers | ||
| Models | ||
| Renderer | ||
| ViewModels | ||
| Views | ||
| Windows | ||