* Declare and use gl_PerVertex block for VTG per-vertex built-ins * Shader cache version bump |
||
|---|---|---|
| .. | ||
| Glsl | ||
| Spirv | ||
| CodeGenParameters.cs | ||
* Declare and use gl_PerVertex block for VTG per-vertex built-ins * Shader cache version bump |
||
|---|---|---|
| .. | ||
| Glsl | ||
| Spirv | ||
| CodeGenParameters.cs | ||