* Update to LibHac v0.19.0 - PartitionFileSystem classes now fully match Nintendo's implementation. Current code creating a PartitionFileSystem now need to use the Initialize method. - Implementing nn::gcsrv and nn::sdmmcsrv now means the FS server now uses that abstraction instead of the old one where we passed in an IDeviceOperator. * Add GetFileSystemAttribute |
||
|---|---|---|
| .. | ||
| Locale | ||
| ApplicationHelper.cs | ||
| ApplicationSort.cs | ||
| KeyboardHotkeyState.cs | ||